In the midst of an ongoing debate over whether tech is good or bad for children, last week’s EdTech show BETT 2017 featured a whole host of companies which are shattering this illusion and showing that technology can be used to teach new and exciting skills. Here, we’ve chosen our six favourite brands helping kids learn and play through tech.
Parrot Education has found the education sweet spot, combining drones and learning. Already a well-established commercial drone provider, Parrot is looking to change people’s perceptions about drones and prepare the younger generations for the developing UAV industry. The drones come with an option of software that can feed back real flight time information and it has recently partnered with Tynker, to teach coding through drone lessons.
Designed by teachers for teachers, A Tale Unfolds combines traditional English teaching with digital literacy skills. To capture the attention of the YouTube generation, A Tale Unfolds uses video stimuli to produce projects covering a range of writing, genres and outcomes, and so far, their efforts have helped triple literacy progress in over 1,500 schools. All the teacher needs is one device with a digital camera for filming and something to edit your footage together – simple!
Hao2.eu has created a virtual reality platform which enables you to improve the engagement and quality of education for learners who are at risk of not fulfilling their potential, such as children with Autism and complex needs.
Using an avatar on the 3D campus, users can remotely attend training sessions, learn to interact with other trainees and engage with potential employers. Their 3D campus solutions are cost effective and scalable, making STEM and digital skills attractive. You can pick from a range of campuses and build your own content using the built-in tools and tutorials.
An immersive audio resource created by a theatre director, a banker and a teacher, now>press>play brings curriculum to life through sound, story and movement. Once the child has donned a pair of pink headphones, they are transported from the Stone age to the Titanic, solving problems while on an educational adventure. Reigniting children’s imagination, now>press>play is definitely one to watch this year, already boasting impressive results.
Primo has designed Cubetto, the wooden robot that will teach your child the basics of coding without using a computer screen! The charming Cubetto is guided by the child placing the coloured coding blocks in order. With each block linked to an action, children can move their way around the maps and story books that come with Cubetto, giving them a head start on learning to code. Having already won a number of awards, including Cannes Lions 2016 Gold, Primo are set for big things in 2017.
XYZprinting is the world’s leading creator of consumer 3D printers, famed for their affordable and accessible models for beginners and students. Their classroom friendly 3D printers, alongside accessories such as their da Vinci 3D Pen that lets kids doodle in the air and a Handheld 3D Scanner, XYZprinting is helping schools take STEAM subjects to the next dimension.
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